JAMES WEBSTER


Dungeon Diner Title Screen
Start Date: August 2024
End Date: December 2024
Role: Sole Programmer / Designer
Engine: Unity

Learnt skills:
  • A complex combat system between players and mobs with unique AI.
  • Scaling prototyped systems appropriately throughout development.
  • Developed tools to help streamline production.
  • Managed and implemented user feedback from extensive play-testing.
Learnt Technologies:
  • Built highly modular gameplay systems using Scriptable Objects
  • Maintained each environment's atmosphere with Post-processing
  • Utilised Notion pages for extensive project management tasks
Dungeon Diner gameplay screenshot 1Dungeon Diner gameplay screenshot 2Dungeon Diner gameplay screenshot 3