JAMES WEBSTER


Murky engine codebase screenshot
Start Date: December 2023
End Date: March 2024
Role: Sole Developer
Engine: None

Learnt skills:
  • Gained a greater understanding of vector math.
  • Writing custom shaders for desired results.
  • Extracting and parsing data from model files.
  • Using C++ Macros to enhance productivity.
  • Modularly linking 3rd party tools into the engine.
Learnt Technologies:
  • Scalable codebase using only C++
  • Flexible project building using Premake
  • Powerful 3D Rendering with OpenGL
  • Dynamic and Interactive UI with ImGui
Murky Engine screenshot 1Murky Engine screenshot 2Murky Engine screenshot 2